Had to. Greatest show ever.
Thursday, June 5, 2014
Wednesday, September 4, 2013
The Pixel Artwork of Crystal Catacombs
Enemy Design and Animation:
Left: Destroyer_Pursue - Right: Frost Worm_Rise
Left: Archanid_Walk - Right: Bogleech_Attack
Left: Blood Spirit_Pursue - Right: Blood Spirit_Rise
Left: Creeper_Walk - Right: MET_Pursue
Left: Creature_Attack1 - Right: Creature_Attack2
Left: Slime Jr._Drop - Middle: Slime Jr._Rise - Right: Slime Jr._Walk
Left: Minigon_Idle - Right: Minigon_Attack
Left: Ghast_Sleep - Right: Ghast_Awaken
Left: Midknight_Idle - Right: Midknight_Walk
Left: Plague Rat_Idle - Right: Spiderling_Drop/Rise
Left: Blindling Slave_Idle - Middle: Blindling Slave_Attack - Right: Blindling Slave_Walk
Left: Blindling Guard_Attack - Right: Blindling Guard_Walk
Left: Wallfire_Attack - Right: Wallfire_Idle
Left: Mrs. Wraith_Attack - Right: Mrs. Wraith_Idle
Left: Murderator_Idle - Middle: Murderator_Attack - Right: Murderator_Walk
Left: Orlok_Attack - Right: Orlok_Teleport
Pantheon_Idle
Pantheon_Teleport In/Out
Pantheon_Attack
Iron Madness_Attack
Iron Madness_Teleport In/Out
Toxigon_Walk
Trembler_Attack
Cackle Demon_Attack
King Zert II_Attack1
King Zert II_Idle
Meltstroso_Attack
Meltstroso_Idle
Sargasm_Walk
Sargasm_Attack2
Spider Knight_Attack2
Spider Knight_Walk
Plasma Ghost_Pursue
Vompa_Stompa
___________________________________________________
Unused Enemy Death Animations:
Labels:
Crystal Catacombs,
Game Design,
Pixel Art
Subscribe to:
Posts (Atom)































































